Level
7th
Casting Time
1 Minute
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

You summon the power of the ancient dragon spirits to craft a fearsome elemental creature, bound to your will. Choose an elemental type: fire, water, earth, or air. The creature appears within range and is under your control. The elemental is friendly to you and your companions and has the following statistics:

 

Fire Elemental:

 - AC 13

 - HP: 150

 - Speed: 50 ft., climb 50 ft.

 - Immune to fire damage; vulnerable to cold damage.

 - Melee Attack: Slam (+9 to hit, 13 damage)

 

Water Elemental:

 - AC 18

 - HP: 200

 - Speed: 30 ft., swim 90 ft.

 - Immune to poison damage and exhaustion; resistant to acid damage.

 - Melee Attack: Slam (+10 to hit, 14 damage)

 

Earth Elemental:

 - AC 17

 - HP: 250

 - Speed: 30 ft., burrow 30 ft.

 - Immune to poison damage, exhaustion, and being paralyzed, petrified, or poisoned.

 - Melee Attack: Slam (+12 to hit, 15 damage)

 

Air Elemental:

 - AC 15

 - HP: 150

 - Speed: 90 ft., fly 90 ft. (hover)

 - Immune to lightning damage; resistant to thunder damage.

 - Melee Attack: Slam (+8 to hit, 12 damage)

 

The elemental remains for 1 hour or until it is reduced to 0 hit points. You can use an action to mentally command the elemental to move or take other actions. You can also dismiss the elemental at any time as a bonus action.

 

At Higher Levels. When you cast this spell using a spell slot of 8th or 9th level, you can choose to summon an Elemental Prince, which has the following statistics:

 

Elemental Prince:

 - AC 20

 - HP: 500

 - Speed: 60 ft., fly 120 ft. (hover)

 - Immune to poison damage, exhaustion, being paralyzed, petrified, or poisoned; resistant to all other forms of damage.

 - Multi-Attack: 2 Slams (+16 to hit, 21 damage)

* - (a small piece of an elemental creature)

Available For: Sorcerer (Legacy) Wizard (Legacy)

Glitchyfox24

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