A dungeon slowly is carved from the ground surrounding the touch of the caster, the dungeons rooms and or hallways can grow in any direction up or down in a 10 mile cube, the dungeon must have at least one entrance point above the ground any other part of the dungeon can only be at most 5 feet out of the ground in which case the ground will cover that segment of dungeon unless specified. Any additional parts of the dungeon, (ie steps, pillars, carvings, statues, and traps,) can only be made from the materials surrounding it (a dungeon in a mountain would be made of stone and other surrounding minerals, each dungeon can have 2 traps per level of spell, see dungeon master’s guide for list of traps.
Level
8th
Casting Time
128 Hours
Range/Area
Touch
Components
None
Duration
Special
School
Conjuration
Attack/Save
None
Damage/Effect
Comments