Void Lance is a spell that allows you to summon a powerful lance of dark energy that pierces through the defenses of your opponent.
You point your finger towards a creature within range and summon a lance made of pure void energy. The creature must make a Dexterity saving throw. On a failed save, the creature takes 2d6 force damage and is pushed back 10 feet. On a successful save, the creature takes half as much damage and is not pushed.
If the creature is wearing armor or carrying a shield, the damage dealt by Void Lance ignores the armor's resistance to force damage.
At Higher Levels: When you reach 3rd level, the spell's damage increases to 3d6. When you reach 5th level, the spell's damage increases to 4d6 and you can target two creatures with a single casting of the spell.
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