Domain Expansion: Fountain of Blood
This spell is unique to only Blood Hunters.
Any Blood Hunter of level 10 or above can imbue this spell with one of his Crimson Rites. Upon casting the spell, the caster takes necrotic damage worth 2 of their hemocraft dice. (the necrotic damage is healed back after a short or long rest) The spell summons a 50 ft. sphere around the caster, creating a new world inside of the sphere and entrapping everything and everyone in range of the spell inside. No-one can leave until the spell is ended or the caster is defeated. Anyone inside the spell's radius gains the effect from the Crimson rite which was used to make the spell.
While the spell is active, the caster and their allies:
- can use 1 additional cantrip per action
- can imbue their weapons with a different crimson rite than the one used to make the spell and then both rites will be active.
At level 15 you get one more additional cantrip per action (total of +2) and once again at level 20 (total of +3).
Previous Versions
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5/7/2024 3:53:28 PM
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Coming Soon
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