Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
1 Round
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control

You target a creature you can see within range and utter a set of simple instructions. These instructions cannot directly harm the creature, however they may be used to help the caster in certain situations. The creature must succeed on a Wisdom Saving Throw, on a failed save the affected creature becomes an ally to the caster and their allies. 

Before casting the spell the player makes a persuastion check if the check beats the player's spell save DC then the creature that is targeted has disadvantage on their saving throw. 

 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.

Previous Versions

Name Date Modified Views Adds Version Actions
5/8/2024 3:25:00 PM
1
1
--
Coming Soon

Spell Tags: Control

Available For: Bard (Legacy) Cleric (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Cleric (Legacy) - Order Domain Paladin (Legacy) - Oath of the Crown Paladin (Legacy) - Oath of Conquest Warlock (Legacy) - The Fiend (Legacy)

Scottboardman96

Comments

Posts Quoted:
Reply
Clear All Quotes