Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
You send forth a line of hot blood to strike an enemy. All creatures in a 30-foot line originating from you must make a Dexterity saving throw. On a failed save, a creature takes 1d8 necrotic damage.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
* - (A vial of blood)
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