Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
S, M *
Duration
1 Hour
School
Evocation
Attack/Save
Melee
Damage/Effect
Fire
A nonmagical weapon you touch is engulfed in red Bloodflame. For the duration, the weapon deals an extra 2d8 fire damage when it hits. In addition, creatures that have blood experience painful, burning hemorrhaging at the site of the wound. For three turns after taking a hit from this spell, creatures will take fire damage equal to your spellcasting ability modifier (minimum of 1) at the beginning of their turn. The amount of turns left that a creature hemorrhages is reset to three if it is hit again before the countdown is finished, but the amount cannot exceed 3 turns.
At Higher Levels. The damage of this spell increase by 1d8 for every spell slot above 2nd.
* - (A drop of the caster's blood)
Comments