Level
7th
Casting Time
1 Hour Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing

You create an invocation circle using powdered diamonds worth at least 25,000 gp, within which the sacrified creatures must be positioned. Once the circle is established, the ritual begins.

The ritual requires concentration. If concentration is broken the ritual fails. 

You must make one Arcana check for each creature sacrificed, with a DC of 20. At least half of the checks made need to be successful. 

You can add the following modifiers to the Arcana check if the conditions are met:  

 

SACRIFIED CREATURES DC MODIFIER
Enemy of the resurrected creature +5
Creature of higher CR than the resurrected creature +1 for every 2 CR over
Bigger size +1 for every size over
Smaller size -1 for every size bellow
Aly of the resurrected creature -5
CONNECTION DC MODIFIER
Full corpse of the creature +5
Body part (such as a lock of hair, a feather, or a scale) +2
Possession (such a weapon, a diary or an amulet) +1
Knowledge DC MODIFIER
Secondhand (you have heard of the target) -5
Firsthand (you have met the target) +0
Familiar (you know the target well) +5

 

Upon successful completion of the ritual, the resurrected creature appears in an unoccupied space you choose within 10 feet of you, restored to life with all its hit points. 

* - (a circle of powdered diamonds worth at least 25,000 gp, and a creature per hit die of the creature to be resurrected, which the spell consumes)

Previous Versions

Name Date Modified Views Adds Version Actions
5/9/2024 11:33:58 AM
2
0
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Spell Tags: Healing

Available For: Cleric (Legacy) - Death Domain Cleric (Legacy) - Blood Domain Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Undying Wizard (Legacy) - School of Necromancy (Legacy) Wizard (Legacy) - Blood Magic

jorgerp24601

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