You call forth the spirit of a construct. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Construct Spirit stat block. When you cast the spell, choose a material: Clay, Metal, or Stone. The creature resembles a golem or a modron (your choice) made of the chosen material, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, use the higher level wherever the spell’s level appears in the stat block.
EXO-45 Patriot Exosuit
Large construct
Armor Class 18
Hit Points 50
Speed 20 ft.
Damage Resistances poison, slash, piercing, and bludgeoning
Condition Immunities charmed, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages you speak
Challenge — Proficiency Bonus equals your bonus
Getting Warm in Here. When Exosuit has 0 hit points, at the end of your turn it explodes. All creatures within 5 feet of it takes 1d10 fire damage. And if it is occupied, that creature takes 10d10 fire damage.
Actions
Multiattack. The exosuit makes two attack per turn.
Gatling Gun 3/day. Ranged Weapon Attack: +5 to hit, range 60/180 ft., one target. Hit: 4d6 + 9 piercing damage.
Hellfire Rocket 2/day. Ranged Weapon Attack: +5 to hit, range 120/360 ft., one target. Hit: 8d6 + 9 fire damage.
Slam. Melee Weapon Attack: +5, reach 5 ft., one target. Hit: 1d8 + 9 bludgeoning damage.
Reactions
Democratic Stomp. When the exosuit takes damage, it makes a slam attack against a creature within 5 feet of it. If no creature is within reach, the construct moves up to half its speed toward an enemy it can see, without provoking opportunity attacks.
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