Level
3rd
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

A wave of arcane energy explodes out from your body. Each creature other than you within range must make a Dexterity saving throw, taking 5d8 force damage on a failed save or half as much damage on a successful one. A creature that fails the saving throw can't take reactions until the start of its next turn.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

BenevolentEvil

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