Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Psychic

You forge a visceral link to another creature, thrusting the essence of your experiences directly into their psyche. Select up to ten memories to transfer, choosing from two languages, two spells, two tool proficiencies, two happy memories involving people known to you, and two painful memories involving people known to you.

The target must make an Intelligence saving throw. On a failed save, the target takes 1d6 psychic damage for each memory transferred and gains those memories. On a successful save, the target takes half damage and gains half of the selected memories at random (rounded down). If the target takes more than 35 damage from this spell it is also stunned until the end of it's next turn.

After 7 days, the memories fade from the target and return to you, restoring your full recollection of these memories. If the spell is dispelled, or if the target dies before the 7 days are up, the memories return to you immediately.

Against a willing target you may increase the casting duration of the spell to 10 minutes. If you do so, the spell does no damage.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can select and additional memory of your choice for each slot level above 4th.

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

CyroCoco

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