Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
Melee
Damage/Effect
Additional

You invoke the ancient elven rite of the blade, imbuing a weapon you touch with magical energy that unlocks its latent potential. For the duration, the weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. Additionally, the weapon can deal an extra 1d4 damage of a type of your choice: radiant, fire, cold, or lightning, or grant advantage on your next attack with the weapon before the end of your next turn.

The weapon's radiant glow can be used as a light source, providing bright light in a 10-foot radius and dim light for an additional 10 feet.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the bonus to attack and damage rolls increases by 1 for every two slot levels above 1st (e.g., +2 with a 3rd-level slot, +3 with a 5th-level slot, etc.). The extra damage dealt by the weapon also increases by 1d4 for each additional slot level above 1st.

* - ((a drop of elven blood and a silver thread))
Wark55

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