Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
3 Rounds
School
Enchantment
Attack/Save
None
Damage/Effect
TAKES NO DAMAGE FOR 3 TURNS, ADDS AN EXTRA DAMAGE DICE EVERY ATTACK, SHAKE OFF ALL CROWD CONTROL SPELLS AND DEBUFFS, CANT BE KNOCKED PRONE, CANT BE KNOCKED UNCONSIOUS (after Level 7 add an extra round for every 2 levels) after the spell ends go unconscious right then and there, roll a constitution check and if you get below a 2 you fail 2 death saving throws, and roll death saving throws at disadvantage and can't be healed or suffer 2d4 exhaustion points
* - (a bottle of blood and a bottle of liquid courage)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/17/2024 2:11:15 AM
|
1
|
1
|
1
|
Coming Soon
|
Comments