Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Force

With an open grimoire, the user pulls back their right arm with an open palm, channeling the raw power of the wind, you conjure a shimmering, translucent bow made of wind energy. creating six large arrows. Nocking the arrows of pure air, you release it toward your target(s). The arrows whistle through the air, guided by the wind itself.

Make a ranged spell attack against a creature within range. On a hit, the target takes 5d8 force damage. Additionally, the target must succeed on a Strength saving throw (DC 16) or be pushed back 20 feet away from you. If the target fails the saving throw, it is also knocked prone.

When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.

 

Spell Tags: Creation Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Roman_Centurion

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