Level
Cantrip
Casting Time
1 Action Ritual
Range/Area
Touch
Components
M *
Duration
10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect

With a wave of your hand, a small object can turn into another: a rock into a coin, coin into a pen, a pen into a key, or a key into a needle. The new transmuted object has all the properties it should have barring any magical effects or special properties. If the new transmuted object needs specific properties (a design on a pendant) or has an intricate design (the exact ridges to make a key work), and the proposed object cannot be built through reference, the caster must make a history check of the DM's choosing to recall the design.

Once the 10 minutes is over, the object will turn back into the original object it once was. 

* - (Less than or equal to 1 Cubic Inch of Material)

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

SokkaParish

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