Level
1st
Casting Time
1 Bonus Action
Range/Area
5 ft.
Components
M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
Melee
Damage/Effect
Control (...)

 Temporally imbue your weapon with telepathic energies to extend its effective range. 

As a bonus action, enchant one melee weapon in your hand to increase its range by 5ft. Allowing you to make a melee attack roll against a target with the weapons attributes. Any enemy that leaves your new melee range you can make an attack of opportunity.

 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the extended range increases by an extra 5ft to a maximum of 45ft at 9th level. 

* - (A melee weapon )

Spell Tags: Control Utility

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy) - School of Enchantment (Legacy) Wizard (Legacy) - Bladesinging (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

AutieVT

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