Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing (...)

You create a Wall of Bones with needle-sharp bone spikes . The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.

When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 4d8 piercing damage, or half as much damage on a successful save. Creatures that move through the Wall of Bones takes 4d8 piercing damage on a failed save and  become frightened of Wall of Bones for one turn. 

 

* - (a handful of bones)

Spell Tags: Damage Control

Available For: Cleric (Legacy) - Grave Domain Druid (Legacy) - Circle of Spores Wizard (Legacy) - School of Necromancy (Legacy)

gmjohnbear

Comments

Posts Quoted:
Reply
Clear All Quotes