Level
9th
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
CHA Save
Damage/Effect
Banishment (...)

You and up to eight willing creatures who link hands in a circle are transported to Another point in time randomly determined by the DM.

You can use this spell to banish an unwilling creature to another time. Choose a creature within your reach and make a melee spell attack against it. On a hit, the creature must make a Charisma saving throw. If the creature fails this save, it is transported in time.

Spell Tags: Teleportation Banishment

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Mason1

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