Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
Until Dispelled
School
Enchantment
Attack/Save
Melee
Damage/Effect

A spell that allows its user to turn a part of his body into the limb of a element and said limb does the elemental damage of the element choosen to be used.

Each element does a unique buff. the elements are:water, wind, fire, earth, magma and plasma.

Buffs: Water:+5 WIS
            Fire:+5INT
            Wind:+5CON
            Earth:+5CHA
            Magma:+5STR
            Plasma:+5DEX

The stat used to roll for save is the same as the buff gained from the buffs

Previous Versions

Name Date Modified Views Adds Version Actions
6/1/2024 2:21:14 PM
0
1
5d
Coming Soon
6/1/2024 2:24:04 PM
0
1
--
Coming Soon

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Great Old One (Legacy)

Felipedragosious

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