Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
Until Dispelled
School
Enchantment
Attack/Save
Melee
Damage/Effect
A spell that allows its user to turn a part of his body into the limb of a element and said limb does the elemental damage of the element choosen to be used.
Each element does a unique buff. the elements are:water, wind, fire, earth, magma and plasma.
Buffs: Water:+5 WIS
Fire:+5INT
Wind:+5CON
Earth:+5CHA
Magma:+5STR
Plasma:+5DEX
The stat used to roll for save is the same as the buff gained from the buffs
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/1/2024 2:21:14 PM
|
0
|
1
|
5d
|
Coming Soon
|
|
|
6/1/2024 2:24:04 PM
|
0
|
1
|
--
|
Coming Soon
|
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