Level
7th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Force
You summon Eldrazi tendrils to ensnare your enemies. Choose up to five creatures within range. Each target must make a Dexterity saving throw. On a failed save, a creature takes 6d8 force damage and is restrained for the duration. On a successful save, a creature takes half as much damage and isn’t restrained. A restrained creature can use its action to make a Strength check against your spell save DC, freeing itself on a success.
* - (a piece of Eldrazi chitin)
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