Level
9th
Casting Time
1 Action
Range/Area
150 ft. (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Force

You invoke the cataclysmic power of the Eldrazi, unleashing a destructive wave of chaotic energy that rends the very fabric of reality. Choose a point within range. A storm of eldritch energy erupts in a 60-foot-radius sphere centered on that point.

Effects:

  1. Eldritch Devastation: Each creature in the area must make a Dexterity saving throw. On a failed save, a creature takes 20d10 force damage and is knocked prone. On a successful save, the creature takes half as much damage and is not knocked prone.

  2. Reality Fracture: The area within the sphere becomes difficult terrain until the start of your next turn. Any creature that starts its turn in this area must make a Wisdom saving throw. On a failed save, the creature is afflicted with short-term madness (roll on the Short-Term Madness table in the Dungeon Master's Guide). On a successful save, the creature is immune to this effect for 24 hours.

  3. Dimensional Rifts: Five 10-foot-radius rifts open at random points within the affected area. Any creature or object within these rifts at the time of casting must succeed on a Charisma saving throw or be banished to a random plane of existence for 1 minute. At the end of each of its turns, the banished creature can make a Charisma saving throw to return to the space it occupied or the nearest unoccupied space if that space is occupied.

  4. Cosmic Echos: The chaotic energy leaves lingering echoes. For 1 minute after the spell is cast, the area within the sphere emits faint, disorienting whispers. Any creature that starts its turn in the area or enters it for the first time on a turn must make a Wisdom saving throw or be frightened until the start of its next turn.

* - (a shard of an Eldrazi crystal)

Available For: Wizard (Legacy)

Nek0men

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