You harness the power of the Eldrazi to momentarily step through the void, disappearing from your current location and reappearing at a different point within 500 feet that you can see. This brief journey through the void leaves a trace of eldritch energy in your wake.
Effects:
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Teleportation: You teleport to an unoccupied space you can see within 500 feet. You arrive at your destination instantaneously and can take the rest of your turn as normal.
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Void Ripple: Upon reappearing, a wave of chaotic energy emanates from you. Each creature within 10 feet of your destination must make a Constitution saving throw against your spell save DC. On a failed save, a creature takes 3d10 force damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage and isn't pushed.
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Invisibility: You become invisible until the start of your next turn, or until you make an attack or cast a spell.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the force damage of the Void Ripple increases by 1d10 for each slot level above 5th.
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