Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Charmed

You call upon dark, eldritch symbols that temporarily cloud the minds of your enemies. Choose up to three creatures within range that you can see. Each target must succeed on a Wisdom saving throw or be charmed by you for the duration. While charmed in this way, the target sees ominous and unsettling signs around you, giving them disadvantage on attack rolls against you.

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Voljundok

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