Level
4th
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Healing
You summon the restoration of the Deep, up to twelve creatures of your choice that you can see within range regain hit points equal to 1d6 + your spellcasting ability modifier. This spell has no effect on undead or constructs. This also counts as hydration for the target.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d6 for each slot level above 3rd.
* - (1 flask of sea water)
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