Level
5th
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic

Great power requires great sacrifice.

Take 3d12 Necrotic damage. Afterward, the next melee attack performed on a target will add the amount of HP lost to the damage roll. The effect of Bloody Charge is lost whether an attack hits or misses. If the damage taken from Bloody Charge were to bring its user to 0 HP, the user can instead choose to remain at 1 HP with the effect of Bloody Charge activated but gains 1 point of Exhaustion.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d12 for each slot level above 5th.

Spell Tags: Buff

Available For: Warlock (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

DomeSonkus

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