Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

Make a melee spell attack against a creature you can reach. On a hit, the target takes 1d8 slashing damage, and then the creature must succeed on a Constitution saving throw or take 1d4 bleed damage and subtract 1 from the next attack roll they make until the end of their next turn.

Creature that have no blood automatically succeed the constitution saving throw

At Higher Levels. At 5th level, the melee spell attack deals 3d8 slashing damage to the target on a hit and is considered magical, and the bleed damage increases to 2d4, and subtract 2 from the next attack roll they make until the end of their next turn. Both damage rolls increase by 1d8 and 1d4 at 11th level (4d8 and 3d4) and subtract 3 from their next attack roll roll they make until the end of their next turn. again at 17th level (5d8 and 4d4) and subtract 4 from the targets next attack roll.

Available For: Wizard (Legacy) - Bladesinging (Legacy)

MntlMetaMonty

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