You take an hour to craft a magic circle before infusing it with magic, while you are casting this spell you envision a square within 60000 feet of you this sets the target the spell will fire at when triggered. You can have a maximum number of Artillery circles equal to your INT mod + your proficiency bonus. Once triggered the spell will land anywhere in a 20 ft. circle around the location you envisioned when casting the spell (randomly generate a square within this radius). The spell then causes an explosion with a 60ft. radius.
-All creatures within 100ft. receive the deafened condition for 1d4 minutes while those in the spell radius receive it for 5 minutes.
-Creatures in the spell radius become frightened for 5 rounds/30 seconds.
-Creatures within the radius take 8d10 fire damage or half that if the spell misses. Creatures must succeed a DC 12 CON check or become stunned for 1 minute.
-This spell does massive area damage dealing double damage to structures.
* - (A metal pipe, a turtle shell, 2 sticks, and 5000 gp. )
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