Level
5th
Casting Time
1 Minute Ritual
Range/Area
Touch 120 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Creation (...)

This ritual requires you to have your hands on a Large or Huge tree that is not a creature. You fill the tree with the animation spell for the duration of the spell.

The tree becomes an Treant, and has the same statistics, except that it cannot speak, does not have the Animate Trees ability and has Intelligence and Charisma values ​​of 1

The spell ends when the entity drops to 0 hit points. When the spell is cast, the target uproots itself, gains the ability to move its limbs, roots, vines, vines, and so on, and gains human-like senses. The treant is friendly towards you and your companions at all times. Roll initiative for the entity, which has its own turns. It obeys any verbal commands you issue (no action required by you). If you do not issue any commands to the treant, it will defend itself from hostile creatures but will not take any actions.

When the spell ends, the target stops being a creature and becomes inanimate again, returning to its original size in the process. The plant then takes root in its current location if possible.

* - (The caster must be touching the tree to be animated)

Spell Tags: Creation Damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

AlexColombo

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