Level
5th
Casting Time
1 Action
Range/Area
45 ft. (10 ft. )
Components
V, S, M *
Duration
Concentration 3 Rounds
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Creation (...)

Summon a 10 by 10 feet wide spike of stone that reaches between 5 and 20 feet upwards, length is decided when you cast the spell. Any creature in the area of the spike when it is summoned makes a dexterity saving throw. On a fail, the creature takes 3d10 bludgeoning damage as the stone slams into them. On a success, they take half of that. The area occupied by the spike is impassable, and it can be used as cover. When cast at higher levels, damage increases by 1d10 per level and it lasts for one more round per level.

* - (a pinch of loose dirt and powdered mole claw)

Previous Versions

Name Date Modified Views Adds Version Actions
6/6/2024 9:15:14 PM
2
1
--
Coming Soon

Spell Tags: Creation Utility Environment

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

iokNK

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