Level
9th
Casting Time
1 Minute
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CHA Save
Damage/Effect

You target a creature within range and initiate an intricate ritual using the soul ejector stone. This ritual facilitates the transference of their soul. The caster attempts to take over the body of the target creature, while the target's soul is transferred into the caster's old body. The statistics, abilities, and traits of both creatures remain the same as their original bodies, even after the transference except for equipment.

Effects:

  • The target creature must make a Charisma saving throw against your spell save DC.
  • If the target creature fails the saving throw, their soul is forcibly transferred into the caster's old body, while the caster's soul takes over the body of the target creature.
  • If the target creature succeeds on the saving throw, the spell fails, and no soul transference occurs.
  • Upon a successful transference, both bodies bear a blue mark on their left shoulder, signifying their status as soul shifters.
  • Once a creature becomes a soul shifter and reaches half their hit point maximum, they will begin to run wild. They must make Constitution saving throws to resist turning to stone or feed on another's soul life force to stave off turning to stone. From then on, they will need to feed on others to prevent running wild.
* - (Soul Ejector Stone, which the spell consumes)

Previous Versions

Name Date Modified Views Adds Version Actions
6/7/2024 5:03:43 PM
3
0
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Coming Soon

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

BlazingMonk

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