Level
1st
Casting Time
1 Bonus Action
Range/Area
Self 30 ft.
Components
V, S, M *
Duration
Concentration 3 Rounds
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You can place an unholy ward on yourself. Until the spell ends or your concentration is broken, any creature who targets you with a melee or ranged attack with a weapon is forced to make a constitution saving throw. On a failed save, the creature takes 1d8+1 necrotic damage every turn for the remaining length of the spell's duration. This spell doesn't protect the you from spells or area effects, as such those attackers do not make the constitution check. The spell ends when another spell is cast.

At Higher levels: The spell's damage output scales by 2d8+2 every two levels. (1st-level: 1d8+1, 3rd-level: 3d8+3, 5th-level: 5d8+5, etc.)

* - (a broken bone)

Previous Versions

Name Date Modified Views Adds Version Actions
6/8/2024 3:24:49 PM
5
1
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Coming Soon

Spell Tags: Damage Buff Utility Combat Warding

Available For: Cleric (Legacy) - Grave Domain (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

5pringFever

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