Level
6th
Casting Time
1 Action
Range/Area
Self
(10 ft. )
Components
V, S, M *
Duration
Concentration
1 Hour
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Psychic
You channel the chaotic power of the Eldrazi to transform into an otherworldly beast, gaining terrifying abilities and defenses. Your form shifts into a twisted, monstrous version of an existing creature you can transform into with Wild Shape, infused with eldritch energy.
Effects:
-
Transformation: You can use your action to transform into an Eldrazi-infused version of any beast you have seen before. The transformation lasts for the duration, or until you revert to your normal form as a bonus action or if you drop to 0 hit points or die. This form has the following additional benefits:
- Your size increases by one category.
- You gain temporary hit points equal to 5d10 + your wisdom modifier.
- Your melee attacks deal an additional 2d8 force damage.
- You gain resistance to necrotic and psychic damage.
- Any creature that starts its turn within 10 feet of you must make a Wisdom saving throw against your spell save DC. On a failed save, the creature is frightened until the end of its next turn.
- As an action, you can unleash a terrifying roar. Each creature of your choice within 30 feet of you must make a Wisdom saving throw. On a failed save, a creature takes 4d8 psychic damage and is stunned until the end of your next turn. On a successful save, a creature takes half as much damage and isn't stunned. Once you use this feature, you can't use it again.
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