Level
Cantrip
Casting Time
1 Action
Range/Area
15 ft.
Components
S
Duration
Concentration 8 Hours
School
Evocation
Attack/Save
None
Damage/Effect

A tornado arises where you decide within 15 of you.

This spell can be cast at any level and changes based on where and at what level you cast it at. e.x. If you cast is on a camp fire it would be a fire-nado, if cast on water it'd be a water-nado, ect.

e.x.

Cantrip - creates a small dust devil esque tornado that can move very light objects, like paper and small sticks. Approximatly 1 cubic foot

1st Level - creates a small tornado that does 1d4 damage (damage based on what material it was cast on) on it moving into your space or you moving into its. Throughs smaller objects, like rocks, chairs. Approximatly 5 chubic feet

For every level the damage increases by 1d4 and grows by 5 cubic feet starting after first level.

As a bonus action after casting the spell you can move the tornado 15 feet in any direction.

Available For: Sorcerer (Legacy) - Aberrant Mind (Legacy)

Pokedude77

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