You channel both your innate electric energy and the charged air around you to pour lightning out from your hand. Deal 2d4 lightning damage to every enemy within a 5 foot radius and cause all metal and wet objects and items to become electrified. Creatures wearing metal armor or made of metal will also take an additional 1d4 of damage and have their walking/running speed reduced by 5 feet for 1 round. Medium or Large objects that are electrified this way are easier for you to move for 1 minute; Small or Tiny objects electrified this way will attempt to fly towards you.
At Higher Levels: For every spell slot above 1st that this spell is cast at, deal an additional 1d4 of lightning damage and increase the radius by 5 feet. At 3rd, 5th, 7th, and 9th level, you will also reduce the movement speed of creatures made of metal or wearing metal armor by an additional 5 feet. At 7th level and higher, if this effect would reduce a target to 0 feet of movement, they will instead by Paralyzed for 1 turn.
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