Level
Cantrip
Casting Time
Action
Range/Area
Self
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
The player makes a Shockwave. Any enemy size large or smaller within a 5ft sphere will be blasted back 15ft and takes 2d8 force damage. The Shockwave goes through walls.
At player level 4 add intelligence modifier to the damage roll.
At player level 6 add an additional 1d8 to the damage roll.
At player level 8 add an additional 1d8 to the damage roll.
At player level 10 add an additional 1d8 to the damage roll.
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Posted Nov 10, 2019A bit too much power for a cantrip with the best damaging type, but cool concept
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Posted Nov 11, 2019This concept was only for the use of the artificer because a friend needed some way to defend himself seeing as to how he had very Little access to good spells