Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V
Duration
30 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect

Player can cause a potion effect on a target. Play must roll a d10 and the higher the number the lower the worse the potion.

  • Minor Healing Potion: Restores 5 HP.
  • Minor Strength Potion: Increases strength by +1 for 30 minutes.
  • Minor Speed Potion: Increases movement speed by 5 feet for 30 minutes.
  • Minor Invisibility Potion: Grants invisibility for 30 minutes.
  • Levitation Potion: Allows the target to levitate up to 10 feet off the ground for 30 minutes.
  • Glow Potion: Makes the target glow dimly, providing light in a 10-foot radius for 30 minutes.
  • Drowsiness Potion: Target feels drowsy, has disadvantage on Dexterity checks for 30 minutes.
  • Minor Weakness Potion: Decreases strength by -1 for 30 minutes.
  • Minor Poison Potion: Target takes 1d4 poison damage and must make a Constitution saving throw or feel nauseous for 30 minutes.
  • Minor Curse Potion: Target must make a Wisdom saving throw or have disadvantage on one ability check type (e.g., Strength) for 30 minutes.

 

Previous Versions

Name Date Modified Views Adds Version Actions
6/15/2024 4:53:23 AM
2
0
--
Coming Soon

Available For: Sorcerer (Legacy)

Daferret60

Comments

Posts Quoted:
Reply
Clear All Quotes