Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(20 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Bludgeoning
You summon a swirling storm of dust in a 20-foot-radius sphere centered on a point you choose within range. The area is heavily obscured, and creatures within it have disadvantage on Wisdom (Perception) checks that rely on sight. Each creature (except you) that starts its turn in the area must make a Constitution saving throw. On a failed save, the creature takes 2d6 bludgeoning damage and is blinded until the start of its next turn. On a successful save, the creature takes half damage and isn’t blinded.
Additionally, you can ride the currents of the dust storm, gaining a flying speed of 30 feet only within the area of the spell.
* - (A handful of dust)
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