Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
(5 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Force
You gather raw magical energy in the palm of your hand, forming a swirling sphere of force. You then charge at your target, releasing the energy in a powerful burst.
Make a melee spell attack against a creature within your reach. On a hit, the target takes 1d10 force damage. The force of the impact radiates out from the target, affecting all creatures within a radius of 5-foot. Every creature, except the caster, in the spell's radius must make a Strength saving throw or get push back 5 feet out of the spell's radius.
At Higher Levels. The spell's radius increases at 5th level(10 foot.) 11th level(15 foot.) And 17th level(20 foot.)
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