Level
9th
Casting Time
1 Action
Range/Area
Sight
Components
V, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
You unleash a devastating burst of elemental energy that disrupts the fabric of reality. Choose up to four points you can see within range. Each point becomes the center of a different elemental explosion: fire, ice, lightning, and acid. Each explosion is a 20-foot-radius sphere. Creatures within the area of an explosion must make a Dexterity saving throw, taking 10d6 damage of the relevant type on a failed save, or half as much damage on a successful one.

The elemental energies then combine to create a catastrophic vortex at the center of the affected area, pulling in anything not anchored down. Creatures must succeed on a Strength saving throw or be pulled up to 100 feet toward the vortex and knocked prone.
* - (One vial of water, a shard of obsidian)

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) - School of Evocation (Legacy)

vincentpine20102

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