When you are attacked, whether the attack hits or misses you, you can use your reaction to teleport to an unoccupied space near the attacker that is in the melee range of the weapon used as the material component of this spell. You can then, if you choose, make a melee weapon attack with advantage, using that weapon, against the attacker and your attack deals an additional 1d12 lightning damage on top of the normal damage or effects of the weapon attack. If there was no unoccupied space near what attacked you within your weapon's range then the spell fails but the spell slot is not wasted.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.
* - which you take after being attacked. ** - (a bladed melee weapon worth at least 1 gp.)
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