You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range:
- two beasts of challenge rating 4 or lower
- three beasts of challenge rating 3 or lower
- five beasts of challenge rating 2 or lower
- eleven beasts of a challenge rating 1 or lower
Each beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
The DM has the creatures' statistics.
At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: two times as many with a 9th-level slot.
Previous Versions
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9/3/2019 11:04:55 PM
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Coming Soon
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