Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

Shoot a quick blast of concentrated air and send everything in front of it flying. When you use this technique, you blast concentrated air from your palms and push back anything that is either:

- The same size or smaller than you

- At most 5x your weight

If any creatures are caught in your air blast, they must make a Wisdom Saving Throw (if they’re an airbender) or an Elemental Affinity Saving Throw (if they aren’t). On a fail, they are pushed away from you to the maximum range of Air Blast. On a success, they are only pushed back 10ft. For example, if a creature is 20ft away from you and they fail, they are pushed back 40ft. If anything that is blasted away hits a structure or wall, they take 1d8 bludgeoning damage for every 10ft they traveled. At Trained level, the range increases by 30ft. At Mastered level, you can now push away creatures 1 size larger than you or objects with 10x your weight.

Available For:

jshortes

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