Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
Concentration
5 Hours
School
Evocation
Attack/Save
None
Damage/Effect
Condense air and ride it. When you use this technique, your walking speed increases by +20 and you aren't affected by difficult terrain that is on the ground. If you are attacked by an attack or technique while you are on the air scooter, you can make a Wisdom Saving Throw instead of a concentration check to maintain concentration, the same concentration rules apply. On a fail, the air ball beneath you dissipates and you fall prone off the air scooter. On a success, you remain on the air scooter and take half damage from the attack.
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