Level
2nd
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Creation (...)
You imbue a weapon you touch with alchemical properties, allowing it to turn vital fluids into valuable metals. For the duration, whenever a creature is struck with the enchanted weapon, roll a d6, with the result being the type of coin created (only one coin is created per hit regardless of type).
|
d6 |
Coin Type |
|---|---|
|
1 |
Wood (valueless) |
|
2 |
Copper |
|
3 |
Silver |
|
4 |
Electrum |
|
5 |
Gold |
|
6 |
Platinum |
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