Level
3rd
Casting Time
1 Action
Range/Area
60 ft. ()
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Fire

You raise your arms, channeling the fiery depths of the earth. A seething wave of molten rock erupts from the ground, surging toward a designated area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall.

Each creature in the affected area must make a Dexterity saving throw. On a failed save, the creature is engulfed in the scalding lava slush and restrained. While restrained, the creature can attempt a Strength saving throw at the start of each of its turns to break free. If the Strength saving throw fails, the creature takes 1d4 fire damage from the searing heat.

On a successful Dexterity saving throw, a creature manages to avoid the worst of the eruption, taking half damage and avoiding restraint. The molten rock then spreads out across the ground, igniting flammable materials and leaving a trail of smoldering destruction in its wake.

After the surge, the molten rock cools rapidly, solidifying into obsidian shards. The area becomes difficult terrain until the end of your next turn.

* - (Contact with rocky ground)

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Astronomango

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