Level
4th
Casting Time
5 Minutes
Range/Area
Self 30 ft.
Components
None *
Duration
8 Hours
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Charmed (...)

Euphoria is a special kind of chemically induced enchantment. When it is consumed, it causes an incredible euphoric high that dampens senses of morality, memory, and ambition. 

Any creature falling victim will obtain the following: (only while under the enchantment)

  • Disadvantage on ALL saving throws
  • Become more likely to get disease despite any immunities.
  • Develop a desire for more, leading to an addiction. (DM dependent)

After you ingest it, you will have to succeed on a Constitution saving throw DC15. However if you have consumed it willingly, you will subtract your  wisdom saving throw modifier (if any) from your roll. 

The enchantment only stays in your system for 8 hours and leaves an emotional emptiness after it has worn off. 

* - (a snake's tongue and either a bit of honeycomb or a drop of sweet oil)

Spell Tags: Control Social Debuff Deception Compulsion Charmed

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Edublove

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