Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Healing

You touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned.

First, light the candle and let it burn for a minute. It acts as a source of energy to draw from. Hold the crystal in your palm and close your eyes. Imagine the crystal's natural energy flowing into you like a stream, finding its way to the sore spot in your being or to your nerve endings, even to your heart. Add your own energy to that of the crystal's, imagine the energy healing the hurt and numbing the pain as it travels throughout your body. If you so wish, chant the following every other moment.

* - (malachite or rose quartz)

Spell Tags: Healing

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Cleric (Legacy) - Life Domain (Legacy) Paladin (Legacy) - Oath of Devotion (Legacy) Warlock (Legacy) - The Celestial (Legacy)

squidzen

Comments

Posts Quoted:
Reply
Clear All Quotes