You create a portal to the past that stays open for 1d4 hours. You may enter the portal and interact with creatures and objects, but it will have no effect on the future. This spell is an echo of the past, not true time travel.
This spell ends if you become unconscious. The spell also ends if you enter an area no living creatures were present in.
After the spell ends, roll a d10 to determine when the spell may be cast again. If the spell ended because the caster lost consciousness, roll with disadvantage:
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1 |
The spell wore on the caster significantly; the caster will need to recover at least 2 weeks before cast Echo Walk again |
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2-5 |
The spell was cast with some difficulty; the caster will need to recover for at least a week before casting Echo Walk again |
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6-9 |
The spell was cast with a normal amount of difficulty; the caster may cast Echo Walk again after three days |
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10 |
The spell was cast easily; the caster may cast Echo Walk again after a long rest |
* - ((an item that originated in the time you'd like to travel to) )
Previous Versions
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6/27/2024 5:26:54 PM
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10
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1
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Coming Soon
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