Level
2nd
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

As you hold you summon your courage and strength, you clench your fist and throw a punch, a flash of black sparks outlined with a red light strikes the target. The creature this attack is aimed at must make a Dexterity saving throw. A creature takes 4d6 lighting damage on a failed save, or half as much damage on a successful one.

After hitting the creature this attack is aimed at the creature may not use magical attacks for a single turn and are stunned for a turn

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Genie

BurningDagger

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