Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
(20 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
INT Save
Damage/Effect
Psychic
You choose a point within range and cause psychic energy to explode there. Each creature in a 20-foot-radius sphere centered on that point must make an Constitution saving throw. A target takes 5d6 force damage on a failed save, or half as much damage on a successful one.
After a failed save, a target is pushed either 10 feet away from or towards the center of the blast, if a target would collide with an object or creature during this it takes an additional d6 for each 5 ft travelled before the collision.
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Posted Jun 28, 2024It's just fun